By Joshua Noble, Martin Evans, Jordan Hochenbaum
Arduino in Action is a hands-on consultant to prototyping and development electronics utilizing the Arduino platform. appropriate for either rookies and complex clients, this easy-to-follow booklet starts off with the fundamentals after which systematically courses you thru tasks starting from your first blinking LED via connecting Arduino to units like online game controllers or your iPhone.
About the Technology
Arduino is an open resource homemade electronics platform that helps a mind-boggling selection of sensors and actuators you should use to construct something you could think. whether you've by no means tried a undertaking, this easy-to-follow ebook will consultant you out of your first blinking LED via connecting Arduino in your iPhone.
About this Book
Arduino in Action is a hands-on consultant to prototyping and construction DIY electronics. You'll commence with the basics—unpacking your board and utilizing an easy software to make whatever ensue. Then, you'l test increasingly more complicated initiatives as you attach Arduino to vehicles, liquid crystal display monitors, wireless, GPS, and Bluetooth. You'll discover input/output sensors, together with ultrasound, infrared, and light-weight, after which use them for projects like robot drawback avoidance.
Arduino courses glance much like C or C++, so a few programming ability is helpful.
• Getting begun with Arduino—no event required!
• Writing courses for Arduino
• Sensing and responding to events
• Robots, flying automobiles, Twitter machines, liquid crystal display screens, and more!
Purchase of the print ebook encompasses a unfastened booklet in PDF, Kindle, and ePub codecs from Manning Publications.
About the Authors
Martin Evans is a certified developer, a lifelong electronics fanatic, and the author of an Arduino-based underwater ROV. Joshua Noble is an writer and inventive technologist who works with clever areas. Jordan Hochenbaum makes use of Arduino to discover musical expression and artistic interaction.
Table of Contents
Part 1 Getting started
• bankruptcy 1 hi Arduino
• bankruptcy 2 electronic enter and output
• bankruptcy three easy tasks: enter and output
Part 2 placing Arduino to work
• bankruptcy four Extending Arduino
• bankruptcy five Arduino in motion
• bankruptcy 6 item detection
• bankruptcy 7 liquid crystal display displays
• bankruptcy eight Communications
• bankruptcy nine video game on
• bankruptcy 10 Integrating the Arduino with iOS
• bankruptcy eleven Making wearables
• bankruptcy 12 including shields
• bankruptcy thirteen software program integration
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